SCOUTING THE ENEMY
One of many so-called “Buggernaut” types, and something of a mascot for the series. These creatures move in swarms, overwhelming unfortunate troops and melting their armor with acid spit before biting in deep with their jaws. Their antennae allow them to communicate with other similar creatures across great distances – which means reinforcements are never far behind.
“Red means it’s stronger,” as EDF soldiers know well. These crimson giant ants have tougher hides than their more common cousins, and their jaws bite down even harder. They like to surround enemies and bite them to death.
A killer machine with a variety of weapons, such as a laser cannon for mid-range targets, a beam Vulcan cannon for close range combat, and homing missiles for long-range bombardments. Even one of these can be a formidable challenge, but a group of them can be a nightmare.
One of the Invaders’ newest weapons. Its giant legs can lift it over any type of terrain. It bombards distant enemies with its plasma cannon, shoots at mid-range enemies with lasers, and stomps anyone who gets close.
Roller Robot Gilio
One of the Invaders’ ground weapons. It transforms into a ball shape to roll at high speeds and crush enemies. Its movements are unpredictable, and it always explodes when destroyed, so approach it with caution.
Dragon Centipede: Lord of the Earth
A super-giant centipede consisting of dozens of slightly-less-giant creatures. It sends down a torrential rain of acid. If you use explosives against it, its individual segments will detach, but each segment will go on fighting until all its pieces are killed.